Clover RPG Magics and Odds Guide
All seven Clover RPG magics with community-logged roll odds (Time 1%), how to change magic later, and version-stamped balance notes — checked October 28, 2026.
Seven magics with community-logged roll odds: Flame 22%, Light 22%, Wind 20%, Lightning 15%, Shadow 15%, Beast 5%, Time 1% — all from the community wiki (2026-10-26), none official. Magic is obtained by the random awakening (see the grimoire route on Glint Games) and changed later via shop reroll, boss drop or a wipe that drops the grimoire. Time is the rarest at 1% with six skills per the wiki. Balance is release-week volatile — the game updated 2026-10-27, so re-check odds per update.
View reference image
On this page
The seven-magic table above is the whole documented picture: odds from the community wiki, no official rates anywhere. Read it with the version note in mind — the game updated October 27, the day before this check, and release-week balance has already moved once.
This page refuses two shortcuts. It does not publish a fixed letter tier list, because no tier source with verified data was reachable this pass and the game is five days old. And it does not round the level conflict or the odds; the numbers are reproduced exactly as logged, with the check date on every row.
What players actually do with this table: pick reroll targets. Flame and Light at 22% each are the common rolls most players keep; Time at 1% is the prestige roll the community chases through shop rerolls and wipes. The three reroll routes and their gaps (costs not established) are on the growth page.
Quick reference
Magic roll odds, community-logged (wiki 2026-10-26)
None of these rates is official; the game updated 2026-10-27, so treat them as release-week readings.
| Magic | Odds | Notes |
|---|---|---|
| Flame | 22% | — |
| Light | 22% | — |
| Wind | 20% | — |
| Lightning | 15% | — |
| Shadow | 15% | — |
| Beast | 5% | — |
| Time | 1% | Rarest; 6 skills (community wiki) |
How magic changes after awakening
All routes are community-documented; costs are not established.
| Route | What happens | Status |
|---|---|---|
| Shop reroll | Buy a different roll | Community wiki; cost not established |
| Boss drop | A boss can drop a grimoire | Community wiki |
| Wipe | Drops the grimoire; race and family survive | Community wiki |
Video evidence
Watch creator walkthroughs alongside this guide. Check the recording date before following requirements that may have changed.
Builderboy TV — Time Magic deep dive
15.1K views in 13 hours at check time; covers the 1% magic. Title and channel verified via oembed on October 28, 2026; frames not independently reviewed.
FAQ
What is the rarest magic in Clover RPG?
Time, at a community-logged 1% of awakening rolls, with six skills per the wiki. It is roughly one roll in a hundred.
Can you choose your magic?
No — the awakening is a random roll. Flame and Light are the most common at 22% each. To chase a specific magic later, use the reroll routes: shop reroll, boss drop, or a wipe.
Are these odds official?
No. All seven rates are community-logged from the wiki (2026-10-26). The game updated 2026-10-27; treat the numbers as release-week readings and re-check after each update.
Sources
Recheck these links whenever the game version, release status, or strategy changes.
- Community wiki: guides hub (odds and rerolls) Community wiki hub (updated 2026-10-26), checked 2026-10-28: the 7-magic odds table and the three reroll paths.
- Community wiki: grimoire awakening guide The awakening route wiki — which itself declines to publish unverified odds; checked 2026-10-28.